Ahed Sten
78
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Posted - 2015.09.01 06:31:46 -
[1] - Quote
Hi.
I was a player who spent years in HS and LS doing various things like PVP and HS wars, every once in a while reverting back to mission running for isk or standings. I finally got tired of this, decided to become a space billionaire, and moved to Null for the first time in my life last month, where I have been running Sansha anoms to my heart's content. Here are some of my observations, and some of the reasons why I prefer null anoms to HS missions. I fly a Beam Paladin, btw.
My optimal setup with the Paladin in HS running level 4's made me at least 60-70 mil/hr. I ran missions for SOE in Apanake, would clear every room, used MTU's to loot every room that looked as if it was worth looting, and would buy and sell probe launchers from the LP store for ~35 mil isk per 14k-ish LP (It's been a while, not exactly sure.)
One of the things that I didn't like about HS missions is that there is a lot more effort involved in running them. You have to dock up every few missions at a minimum, do a bunch of clicking, load/unload loot/mission items or MTU's and obviously accept more missions. Not to mention the warping between systems, which i've read somewhere in the past that it takes up something like 33% of your blitzing time...Anyways...
Another downside to mission running is that you usually don't have the ability to control warp-in range, due to the use of acceleration gates. This means that you can't warp in at your optimal range all the time, and it prevents you from attaining your optimal mission completion times, due to not being in optimal. Also, those annoying scramming frigs.
In addition to all of this, very occasionally you may have to worry about ninja salvagers taking your stufff, crafty HS pvp'ers invading your mission pocket or stealing your mission item, etc etc. Some may call these things a non-issue, but they do happen from time to time and they do impact your income, even if only slightly.
There are probably a few things I'm forgetting, but it's very late so i'll stop there.
In contrast...
In null, i'm currently farming Sansha Forbidden Hubs. I'm sure that i'm capable of running harder anoms with the beam Pally but I haven't worked up to them yet. Even so, I reliably make 20-25 mil isk ticks if i'm going slow or get interrupted or have to warp out for some reason, have seen the occasional 30 mil isk ticks, and i'd say that my average isk per hour (Farming forbidden hubs accounting for bounties alone) is about 75 mil. If I drop an MTU I usually get between 7 and 15 mil in loot on top of that bounty, for a total closer to 85 mil per hour.
Why I prefer anoms:
What they say about renter/sov null being safer than HS for PVE is probably true. I can rat continuously for 10 hours a day and not see any reds in system, or the surrounding systems.
No time is wasted due to docking up to accept more missions, warping to other systems, looting mission items etc etc.
You can warp in at any range you like in an anom. If you're most effective at 0, you can warp in at that range and most of the rats will spawn there, every time. If you want to warp in at 80 or 100, like I do, you can also do that. No slowboating to get into optimal, no slowboating between acceleration gates.
In summary, I've flown almost the exact same Paladin setup in HS missions as I have in null anoms (The HS setup has a MWD instead of a MJD, but everything else is identical) and due to the significantly smaller amount of effort that is required to run anoms, those have proven to be a much better isk faucet than HS missions.
I hope this helped. If you're interested in making isk, if I were you i'd get down to null asap. You're not necessarily going to make 3x the isk in null that you would in HS, but there is a clearly noticeable difference and it will pay off quickly.
Good luck. |